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Raptaron

At: Digipen
Roles: Level Designer, Enemy Designer, Programmer, VFX, Artist
Dates: Sep 2011 - Dec 2011
Tools: UDK, Adobe Creative Suite, 3DS Max

This is a mod of the Unreal default game. It is a first person shooter with a slow motion mode and it uses a single gun with 2 modes of firing. You can upgrade your weapon by adding parts to it. Some examples of upgrades are, making your energy beam fire faster, but makes your gun over heat faster, or you make your missile launcher more powerful but fires slower.



 This project was done with a team of 4 all of which are either a designer or an artist. We did not have any programmers on our team.I was the lead scripter who did the modifications to the unreal scripts  for the gameplay. I also did actionscripting in flash and added the HUD into Unreal using Scaleform. I also help out in creating the turrets and drones using kismet. I was also involved in creating 3d environment assets for red alien ship levels together with a fellow designer.

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