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Mad Tea Party

At: Digipen
Roles: Level Designer, Enemy Designer, Artist, Animator
Dates: Mar 2012 - Aug 2012
Tools: Adobe Creative Suite, 3DS Max, Adobe Premier, After Effects

This is a 3D side-scrolling Platformer game created by a team of 8. I was the lead animator and enemy designer in this project. I was in charge of  animating the main characters, designing, modelling, rigging, texturing and animating all the non player characters in the game.

Comments/Testimonials by Professionals:

“Although the gameplay concepts in this game are tried-and-tested formulas, I can see a polish in the execution. The graphics execution seems very smooth, almost equivalent to AAA quality titles. You can feel the vibrancy of the characters as they move around. The CG artstyle and colour sense are superb too. I think the team definitely seems to have achieved what they set out to do. It‟s always good to see a game completed to specs, playable, and polished up, and done within the timeframe set. Excellent effort and output!!!”
- Raymond Wong, TECMO KOEI

“Have you been enjoy making this game? I bet the answer has to be a "yes‟! The twist in the storyline at the end came as a pleasant surprise. The art style was consistent with the "Alice in Wonderland‟ feel and the manifestation of the theme has been well executed. Another thing that was definitely worth mentioning was the smoothness of the game! As much as players love games that are fun, they certainly welcome games that are efficiently optimized too. Two thumbs up for the effort!” - Siow Jit-Keong, TECMO KOEI

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