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Alien Ship

At: Digipen
Roles: Level Designer, VFX, Artist
Dates: Jul 2011
Tools: UDK, Adobe Creative Suite, 3DS Max

This is a simple small map design, where the player's goal is to go from point A to B to activate a certain trigger. The design of the map is of a high tech alien scientific space station which has glossy and reflective surfaces with lots of monitors and buttons on the walls.



 All the textures of all the assets in this map is created using a single image of size 1024px by 512px, which I made full use of the 4 different channels to contain 4 different textures.

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© 2019 by Axel Liew Feng Ming. Proudly created with Wix.com

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